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《禊鰭》The Fish Shire

CREDITS: 
Concept art:《禊鰭》by HAUJIA
I took the concept of a fish shrine by HAUJIA and recreated it for my final project in my environmental art class. I'm super happy with how this turned out by the end. My main goal was to see how much I could do while reusing textures and limiting how many things were actually imported into the project.

This was the spline I set up for the bridge path; it was four edited planks set up with an array list, allowing it to randomize which plank it wanted to pick in its generation

This was the spline I set up for the bridge path; it was four edited planks set up with an array list, allowing it to randomize which plank it wanted to pick in its generation

Material collection, the Moss/Rock blend worked by looking at the model and seeing which planes looked up past a certain degree, and delegating those as moss and the rest as rock

Material collection, the Moss/Rock blend worked by looking at the model and seeing which planes looked up past a certain degree, and delegating those as moss and the rest as rock